Sonic Memories Part II: Sonic 2!
Jul. 11th, 2011 11:19 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
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Time for more memories of twenty-year-old Sonic the Hedgehog. This time, I'm going to talk about the sequel of the first Sonic game, simply called Sonic The Hedgehog 2.
Features such as FANTASTIC music and stages designed to adapt to high speed are kept from the first game, but significant changes that stick out of my mind are the following:
~ The introduction of Miles "Tails" Prower the fox
~ 2 Player Mode
~ With the exception of Metropolis, Sky Chase, Wing Fortress and Death Egg, the acts of the levels are reduced from three to two.
~ New awesome special stages!
~ I think the Spin Dash in introduced
~ Introduction of SUPER SONIC
Tails...would always get bashed. I guess it's because he's slower than Sonic, his A.I is a bit incompetent, and he would mess you up in the special stages sometimes. Also the later games, where he gets a voice over, might have something to do with. But hey, he's immortal! Can't beat that. I don't hate Tails at all, and I like foxes.
In my opinion, if you like Sonic music, the theme for Emerald Hill Zone (the FIRST stage) is a big winner. It's like a start of a new day, a new Sonic game; when the music of Emerald Hill, you're swept into playing enthusiastically because you're expecting a good game and good music.
Sonic 2 had probably the funnest Special Stages; and if not, definately one of my favorite music themes in Sonic Game history. It does get tougher and frustrating in later stages, AND I think I got ALL of the emeralds ONLY once. To get the Chaos Emeralds, you are transported into a Funnel and are supposed to catch a specific amount of rings while dodging bombs.
Special Stage
Doggie TRIVIA:
~ It took me over ten years to beat the whole game because the final boss would give me a lot of trouble.
~ Mystic Cave Zone (6th stage): This stage had a caterpillar like enemy in there that was would stick out the trees to attack you. It used to scare me.
mm, what else can I say?
Time for more memories of twenty-year-old Sonic the Hedgehog. This time, I'm going to talk about the sequel of the first Sonic game, simply called Sonic The Hedgehog 2.
Features such as FANTASTIC music and stages designed to adapt to high speed are kept from the first game, but significant changes that stick out of my mind are the following:
~ The introduction of Miles "Tails" Prower the fox
~ 2 Player Mode
~ With the exception of Metropolis, Sky Chase, Wing Fortress and Death Egg, the acts of the levels are reduced from three to two.
~ New awesome special stages!
~ I think the Spin Dash in introduced
~ Introduction of SUPER SONIC
Tails...would always get bashed. I guess it's because he's slower than Sonic, his A.I is a bit incompetent, and he would mess you up in the special stages sometimes. Also the later games, where he gets a voice over, might have something to do with. But hey, he's immortal! Can't beat that. I don't hate Tails at all, and I like foxes.
In my opinion, if you like Sonic music, the theme for Emerald Hill Zone (the FIRST stage) is a big winner. It's like a start of a new day, a new Sonic game; when the music of Emerald Hill, you're swept into playing enthusiastically because you're expecting a good game and good music.
Sonic 2 had probably the funnest Special Stages; and if not, definately one of my favorite music themes in Sonic Game history. It does get tougher and frustrating in later stages, AND I think I got ALL of the emeralds ONLY once. To get the Chaos Emeralds, you are transported into a Funnel and are supposed to catch a specific amount of rings while dodging bombs.
Special Stage
Doggie TRIVIA:
~ It took me over ten years to beat the whole game because the final boss would give me a lot of trouble.
~ Mystic Cave Zone (6th stage): This stage had a caterpillar like enemy in there that was would stick out the trees to attack you. It used to scare me.
mm, what else can I say?