doggiedynasty: (120% Enthusiasm)
Japanese Sonic CD and Sonic 2 boxart has this quote:

"To live a life of power, you must have faith that what you believe is right, even if others tell you you're wrong. The first thing you must do to live a life of power is to find courage. You must be ready to reach beyond the boundaries of Time itself. And to do that, all you need is the will to take that first step..."
doggiedynasty: (Busy and Books)
I'm a bit embarrassed by this, but found a writing meme from [ profile] chaosmindfuck. I was bored, so I thought to myself, "Could I possibly do this?"

I'm embarrassed because I don't talk about what I write; least, not on this blog. ON THIS BLOG, I talk about what I read, and that I do attempt to write, but nothing too specific. I often worry over my grammar and get discouraged by others. Chaos seems to be very fascinated about fanfiction and shares links to many. I, on the other hand, don't write anywhere on Livejournal or social networking sites.

Anyone can write, but my views on fanfiction can be ambivalent. I am impressed by works which show that a fan is in tune with what he/she enjoys. He/she knew what he viewed from pre-made content and can deliver it into another story.

On the other hand, fanfiction can make me a bit upset. Like, I can't believe what I see from those who like the Sonic the Hedgehog series. I dislike bad characterization. It doesn't have to be perfect, but writing a story is always an attempt.

Eh...I'm rambling.

This meme may be boring.

2011 - Present? )

Here's Monster Rancher. Goodnight.

doggiedynasty: Doggie's crescent moon (Doggie)
Originally posted by [ profile] doggiedynasty at [ SONIC MEMORIES ] List
Note to self: Make a spoiler tag.

I was considering on posting another "Sonic memory" (#7) entry today, I just need to figure out which game. So right now I am making a list of the entries I've previous made. When I make a new one, I'll come back and update the list.

I just noticed! I just noticed that I made two for Sonic CD! Why did I do that?!?!

ABOUT: In June 2011, Sonic the Hedgehog turned 20 years old and on Twitter, Sega wanted everyone to share their memories of Sonic under the hashtag #sonic20th. I thought that I had too much to share, so I wanted to blog my expressions on the Sonic games that I played.

Memory I: Sonic The Hedgehog
Memory II: Sonic 2
Memory III: Sonic 3
Memory IV: Sonic Spinball
Memory V: Sonic & Knuckles
Memory VI: Sonic CD (Another one)

New Updates (Aug 09, 2013)
Memory VII: Sonic 3D Blast
Memory VIII: Tails Adventure
doggiedynasty: (This-is-bull!)

1...2...3...I can't take it.

I had a rare time off on the weekend, and what do I have to do during it? Babysit! The whole times off that I'm free. This can not continue; she needs to go to daycare. It's not worth it; I'm too busy and let's face it, I'm not a kid. At her age, I'd have to hop around and take her to the park to keep up with her energy. I can't play with/watch overlord all the time, and I always get concern when she runs all over the house. Too many confinements. I also can't give over the selfish bitterness that I have to watch someone else's child SO much. And I don't like that someone.

Maybe I need to make this a goal: Get myself a bicycle and baby seat for it.

That's all there's to it -- hard work and hyper babysitting. Aside from niece overlord, I remember the feeling of appreciating small things, especially from other people.

Also, ecclesiastical money? Pastors and other religionists seem to think they can say whatever they wish. If I don't offer money, or if I don't offer "enough' (say, pay way less than I would for clothes or a daily basis), even for a fixed minimum (Why!?), it's worth taunting about? Or does it make me "not godly"?

How much rent does a church really need to give?! They can receive hundreds in a single day. Where is it going? I can understand rebuking greed, but sometimes we don't have a lot in the wallet. I like to give at least ten; sometimes five. I'm not trying to put "need/want" at a very high priority, but you do need money. It's not like omnipresence God needs money.

And frankly, despite the meaning of the word "tithe" (A tenth), I don't want to imitate the past. The crap that was going on the Bible, from greedy centuries-long monarchies to slavery and castes genocide?, it is something I rather not deal with. Who says I need to give a tenth?

Which reminds me, Feb 2013: Applebee’s defends firing of waitress who posted pastor’s ‘God’ receipt.

"I give God 10%. Why do you get 18?" What's with the behavior?

I've been worried about money lately...and I don't like it. Financial worries are overdone and I dislike the provocation of greed.

My NOOK's broken. Can't trust tech tools, even for reading can I? And I was reading BACCANO again before I dropped the thing. But lately, I've been more inspired to read. Wanted to talk about what I like to see in books (and maybe acting), but lack of time. It's really itching my thoughts though. They're twisted, but I believe I can get the right details together.

Ueda Yuji, who read philosophy and psychology book, says about character performing: 「常日頃から意識の中に並べ持っている感覚を大事にしている」

Been watching Shinkenger and Kyoryuger, and I'M trying to read Magi: The Labyrinth. Aladdin is unbelievable...

Updated [ profile] katsuki_masako.


Here's a weird Sonic the Hedgehog song. Not sure why a desert stage has a song called "Ethno Circus". Does it mean a bazaar? Sonic Rush has interesting music. Never played it before.

doggiedynasty: Doggie's crescent moon (Doggie)
Alright, starting the new year with the 8th Sonic memory with another unconventional Sonic game.


Video of Full Game Run (100%)

Today's pick is Tails Adventure (テイルスアドベンチャー). My memory of playing the game is a bit bad, and I had to go to Wiki for the story. Otherwise, all I would tell you is that "evil. birds are attacking Tails's island". For some reason, the Western version's story lacked depth and the island's name was changed from Cocoa Island. More info on the story here (Japanese)

The antagonists are called the Great Kukku Imperial Army (グレイトバトルクック帝国軍). In the English manual, they are called a bird army with a Great Fortress. Nothing much else there; they're meanies that you have to defeat.

Why did I pick this game up? I like Tails! And I don't think I regret it.

To the gameplay! Let me get to a con: The game is slow as molasses until you equip yourself with some speed boots, or Sonic's spin dash. Yes, it is not a conventional Sonic games; however, ring still plays the role as your health, but you need to extend it to survive better. Also, Tails can still fly by rotating tails like a copter. That also needs be extended since it is quite useful.

This game requires some searching thus the name "adventure?".

However, this game does express how genius Tails is, being the designer of the Tornado. Wow! If there's anything entertaining about this game, it's the various items that you can use. And also Tails's Sea Fox, designed for sea and air combat and travel. At Tails's House, you equip various items. For combat, Tails is specialized in the use of bombs. Why!? No idea, but they're good. As the game progresses and you collect more tools, the bombs change from remote to napalm. The Sea Fox can get vulcans, mines, missiles (also air-anti), and a shield. Amazing thing. There's also this very useful remote controlled robot that you can send through holes and tiny tunnels. Much to my humor, there is an item called 'Knuckles", where you can punch enemies.

I did manage to complete the game at 100%.

Music is still good! One of the favs is the opening theme.

Time for some happy music:

doggiedynasty: Doggie's crescent moon (Doggie)
Back with more Sonic. The 7th memory will go to SONIC 3D.

Here's my manual.


Also a link to the long play on youtube.

Sonic 3D Blast, released in 1996 in NA so what N64 may have marked the beginning of what Sonic would develop into from conventional 2-D platform gaming. I also noticed that this game and Sonic 3 showed Sonic's backside with having nine spikes.

Sonic's adventure leads him to Flicky island, and he has to save the trapped flickies inside of robots and other confinements. Sonic 3D was still a platformer, but also required some adventuring to seek out the chaos emeralds and the flickies, which I thought was a bit bothersome. Instead of racing to the finish, I needed to SEARCH for the flickies in order to progress. That slows down the quick momentum that makes Sonic. He isn't as speedy either, and there are so much traps and enemies in the way you can't take full advantage of his speed long enough to make it satisfying. You can also lose the flickies.

If I looked for too long, the rotating motion and the bright colors made me feel a little sick for some reason.

Fighting Robotnik/Eggman, because of the 3-D render, required a bit more accuracy. I have a memory of fighting the boss in the temple stage and the volcano boss, the latter giving me a lot of glitch problems for some reason.

The special stages were mostly easy; I can't recall if anything special happens when you get all the emeralds except that you can get the true ending and final boss. I can't say it was a terrible game though. It was unconventional (see Sonic Spinball), but fun nonetheless. I can't really point to what made the game fun though; my strongest memories are with the games before it.

The game still had great music IMO!

Here's Green Grove Act 1, one of my favorites. It's also in Sonic Adventure; when I heard it then, it gave me nice fuzzy feelings.
doggiedynasty: Doggie's crescent moon (Doggie)
Note to self: Make a spoiler tag.

I was considering on posting another "Sonic memory" (#7) entry today, I just need to figure out which game. So right now I am making a list of the entries I've previous made. When I make a new one, I'll come back and update the list.

I just noticed! I just noticed that I made two for Sonic CD! Why did I do that?!?!

ABOUT: In June 2011, Sonic the Hedgehog turned 20 years old and on Twitter, Sega wanted everyone to share their memories of Sonic under the hashtag #sonic20th. I thought that I had too much to share, so I wanted to blog my expressions on the Sonic games that I played.

Memory I: Sonic The Hedgehog
Memory II: Sonic 2
Memory III: Sonic 3
Memory IV: Sonic Spinball
Memory V: Sonic & Knuckles
Memory VI: Sonic CD (Another one)
doggiedynasty: (120% Enthusiasm)
Congratulations to the Miami Heat for winning the NBA Finals.

I didn't watch though; for the past few days, I've been concerned. No, second thought, I haven't been that mentally strong since last week. But on Tuesday, or was it Wednesday, I thought I found my answer when it comes to "life values".

I'll have to stay strong somehow. I am totally useless when sad.



Anyways, more Sonic MEMORIES!

So I looked back, wondering which games have I talked about already? It was Sonic 1 through 3, Sonic and Knuckles and Sonic Spinball. We're only on the 6th game, but I had fun expressing my feelings over a franchise that has influenced my life in video gaming.

Next is Sonic CD! Continuing on the console games.

Here is a FULL GAME Speedrun (TAS), US version.

It was originally for the Sega/Mega CD, which I first played it on, then branched out to PC. It was also available in the Sonic Gems Collection for gamecube and PS2. I bought the PC version and the CD is completely scratched up and worn out for playing it too much. And when I mean "too much", I mean both playing the game and playing the soundtrack. I would put in it my stereo's CD player.

I mentioned this before in an earlier Sonic entry: I really enjoy the soundtrack of Sonic CD. I never thought I would like the music so much, and it makes me remember that I have a tendency to like video game music even back then. I like both EU/JP and American versions almost equally. What I don't understand is why did both versions leave in the music themes for the past and future stages?

Let me get into the game.

Not sure what I can say about the level design (sans special stages, look below). It's mostly what you expect from a 2-D game. In the first level, you can see Sonic's backside when goes up a vertical ramp...pretty cool. You have your tropical first level, your water level, your urban city (or factory) level. Stardust Speedway has a nice jazzy design to it with lights and snake-like roads, while Wacky Workbench has this complex feel to it, having magnetic floors, ejection carts (?), and floating blocks. When it comes to levels, those sticks out to me the most. Also, the last level's shrink machine?

The gameplay/controls are simple, much like the 2D games. You have spin dash and up+button gives you a "run dash". Both are used the same way, charging speed, but have different animations. For the "run dash", Sonic's feet becomes like a red wave. Thought it was interesting when I first saw it ;) Or maybe I thought it fit him? Simple controls, simple levels (mostly?), great music, difficult special stages.

One thing that bothered me was Robotnik/Eggman and the special stages. While Robotnik had good boss themes, they're just not a good testament to him being a threat/boss. Robotnik was mostly simple to challenge. Take the first boss for example. You can have trouble with the first boss in Sonic 1, you might slip up and get caught off guard with the drill in Sonic 2, you could get cocky and fall to your death in Sonic 3, you had to jump your arse off in Sonic & Knuckles.

In Sonic CD, the first boss only took a few hits and some high jumping. Easy to figure out; even more easier if you get hit and are invisible. Same with final boss; in Tidal Tempest boss, you barely had to worry about drowning and in Quartz Quadrant, you had to run and jump. Personally, I think the toughest bosses of Sonic CD were from the following stages:
- Stardust Speedway
- Collision Chaos
- Wacky Workbench

Collision Chaos's, freakin' PINBALL, can be quite easy if you're accurate. For the first time, it just wasn't. Wacky Workbench, I think my main problem was timing the jumps and the electric floor. Stardust Speedway has my favorite boss (click to view), difficult because of one-hit death beam and the obstacles. You had to stay in front and reach the end. Quartz Quadrant might've gave me a problem.

A unique element to Sonic CD was the time traveling. Each Stage had a Past and a Future, which you can travel to when touching signposts and running at high speed. Past and Future have differnet level designs and music. There is a GOOD FUTURE and a BAD FUTURE (also with different music), which bothered me. There were a couple of ways to get a GOOD FUTURE, by obtaining the time stones, or by entering the PAST version and destroying a couple of machines. I wasn't good art achieving neither goal.

OH, the timestones was terrible! Bad controls and bad jump timing for me. So I was never able to get a GOOD ENDING in Sonic CD.

MUSIC! MUSIC! Because there are two game versions with different music, I'm torn on what to show.

Let's start with PalmTree Panic. The Past version is beautiful. Past version of Stardust Speedy fits the jazzy look of the level.

Palmtree Panic - Past Version (Present, Jp/ue ver)

Stardust Speedway - Past Version

Here's the Special Stage!

The OP and ED themes of Sonic CD are different in each game version. U.S version has "SONIC BOOM" for both opening and endings theme, while in the Jpn/EU version the OP is "Sonic‐You Can Do Anything" and the ED is "Cosmic Eternity‐Believe in Yourself". Female vocal of both songs are from Utoku Keiko. Spirited singer!

At first I thought, "this is quite strange", but it's Sonic. ^_^;

doggiedynasty: (This-is-bull!)
Here's a word that I use to describe me when it comes to PC stuff: Tech-tarded.

It's frustrating when I follow what seems to be simple directions on how to make both Photoshop and wireless network on my telephone function properly. Yet it doesn't seem to work. Like for example, I click "Type Tool" on Photoshop and I made the "type box" but I can't type? What did I do wrong?

I know, it's my first time using it. I'm trying out the trial so I have 30 days to create a couple of successful header banners, one being for my blog. I may have a good idea for a layout. As for my phone, trying to test video uploading since I made gameplay vids of Monster Rancher 2 and Mario Kart. SPEAKING of Mario Kart.

Before I return to Wii Online (and maybe figure out a way to get a more stable connection?), I want to hone my skills and unlockable more vehicles and characters. Also it looks like I can't handle Automatic driving anymore.

Such a simple track like Luigi Circuit can really show how bad of a driver I am because of my lack of skill and effort. I also noticed some of the "Retro tracks" were linear, or just in a simple circle, but I need to work on my turns and mini-turbo. Especially on my WII WHEEL, where I have a tendency to press the drift button shortly before I turn!

I managed to get all Gold trophies on 50CC but not on 100cc and 150cc, so that's going to be a while. So that means no mirror (?!) tracks for a while.

Here's the agenda!

  • Baby Daisy: 1 Star in all 50cc Wii-Cups

  • Baby Luigi: Unlock 8 Expert Staff Ghost Data in Time Trials

  • Birdo: Play Time Trials on 16 different courses or win 250 Wi-Fi matches.

  • Bowser Jr. 1 Star in all 100cc Retro-Cups

  • Daisy Win 150cc Special Cup

  • Diddy Kong Complete retro 50cc Cups

  • Dry Bones Win 100cc Leaf Cup

  • Dry Bowser 1 Star in all 150cc Wii-Cups

  • Funky Kong Unlock 4 Expert Staff Ghost Data in Time Trials

  • King Boo Win 50cc Star Cup

  • Mii (Outfit A) Win 100cc Special Cup

  • Mii (Outfit B) Unlock all 32 Expert Staff Ghost Data in Time Trials

  • Rosalina Have a Super Mario Galaxy savefile and she will be unlocked after 50 races or get 1 star in all 8 Mirror Mode Cups

  • Toadette Play Time Trials on all 32 different courses or win 1000 Wi-Fi matches.

  • MORE Unlocks here: GameFaqs

About Expert GHOSTS: Normal Staff Ghosts are automatically unlocked and ready to race against in Time Trial mode for a good thrashing, and beating these by several seconds unlocks an Expert Staff Ghost.

I beat two Normal ghosts already. Didn't I unlock an expert?! Is my lap times bad?

Darn it sonic!
It's stuck in my head! First there's Sonic CD with Robotnik/Eggman's boss theme (Jpn/PAL version only), now there's Sonic RUSH. In Sonic CD, a song is sampled; in Rush, a speech is sampled.

Here's "Wrapped in Black".

Maybe I like the coffee jokes on Youtube.
doggiedynasty: Doggie's crescent moon (Default)
Today's blog is about Sega and something I'm trying to remember.

Also, watched the first ep of Zero no Tsukaima F last night.

OK gamers!

What do you think the most difficult Sonic the Hedgehog game is, aside from Sonic Spinball? At least, I think Spinball was frustrating for me. I only beaten it once. I have a feeling

Plurk and Nostalgia
So I was on Plurk today and people were talking about My Little Pony, posting videos. Ahh, brings me memories. Which reminds me, I was trying to remember something else.

It was a dinosaur movie from the 90s, but it wasn't a cartoon.

Kids get sucked into the TV, sees these talking dinosaurs (and they kick ass), and the t-rex kinda sounded like Liam Neeson or something XD, Oh, the kids got sucked into the TV because they were watching a dino cartoon.

And the antagonist was an Allosaur, a drug kingpin or the like.

Does anyone remember this?
doggiedynasty: What does Ed do best? (HEEHEEHEE)
Here we go again.

Quoting the directions:

Comment to this post, and I will list five things I associate with you. They might make sense or they might be totally random. Then post that list, with your commentary, to your LJ (or just add a reply back to me). Other people (including me) can get lists from you, and the meme merrily perpetuates itself.

From [ profile] glitteringloke, here's five

1. Darkwing Duck
2. Kamen Rider
3. Sonic
4. Seki Toshihiko
5. Lion King

Warning: It's late at night, tired to proofread, might be some errors.

Here we go, 2012. Let's get dangerous )

Darkwing Duck Video game. Bosses! Suck gas evil doers!

Here's SekiToshi. Singing the Opening theme for Blazing Transfer Student. He also voices the main character Takizawa.


doggiedynasty: Doggie's crescent moon (Doggie)
Continuing to ramble.

Royal Wedding
Britian's Prince William was married to Catherine Middleton in April 2011. Caught wide TV attention. I was on the road, so missed most of it when it aired, so I listened to some of it on the radio.

Reading BACCANO + TV
I can't remember. I may have finished reading "The Rolling Bootlegs" in either 2010 or the the beginning of 2011. I expressed my opinions on it in an entry tagged "BACCANO". It should be simple to find. Also, I think last year, I read and finished Gundam Sentinel? Back to the subject, BACCANO was fun. I realized that crime organizations, reading about them anyways, appeal to me. Mostly their history; why was there so much trouble in the early 1900s, the wars, why did they perform such actions for business, etc. See what power does to you? In BACCANO, the Martillo seemed pretty nice though. Gandors and Genoards...not much so.

I can't remember what channel it was, maybe the "Biography Channel", but I watched like a single episode of a documentary about girls with gangsters. Was it called "My husband's a mobster"? I can't remember, but it had an AWFUL narrator IMO.

I didn't pay attention to it at first, but after some coaxing from [ profile] deathlike, [ profile] tokio_fujita's journal material, and some of the games' beautiful art, I guess I looked into it more. Wish I could play one of the games. First game is coming to America in February but I don't have a DS. Since I can't get into the games, I watched and completed the TV series. "Fangirls be crazy" (especially during season 2).

Sonic's Birthday
Last year, Sonic celebrated its 20th birthday! I talk about Sonic's influence in entries titled "Sonic Memories". So far, I only talked about the 2-D games. After the Sega Genesis/Megadrive games were discontinued, my Sonic gaming would die down a bit. When I got the Gamecube (mid or late 2000s?), I had a chance to play Sonic Adventure 2, Sonic Heroes, and Riders. I'll try to talk about that too.

Since I heard so much about it, I tried out MOTHER 3. Crazy and cute. And I cried from a game after a long time. My thoughts are here.

I thought I joined in 2011, but it turned out I joined Nov 2010. I've been getting addicted. I tweet about aimless things and it's even worse if I am watching something. And I can't get through a day without seeing Justin Beiber, Selena Gomez, Jonas, One Direction, can I? Worldwide trends? o-O WHO is on twitter?

To my shock, after complaining about it a few times (lol), K-sensei registered to Twitter. She is also a gamer, which is also a real shocker, and purchased the latest Monster Hunter for 3DS. She recently met Lagiacrus and got scared (lol). "I don't want to see him ;_;".

In general, I think this tv trope suit her the most: Adorkable. Maybe Butt Monkey too? Is that the right one? When it comes to technology and gaming Smartphone and dragon's butt monkey. You just wanna..TEASE HER! and I do try sometimes. "What do I doooo?!" She's pretty polite, seems to love socializing.

You know? It's really interesting to see how similar people are to yourself. Seriously, wow, K-sensei!

* Likes cars (or F1?) = CHECK
* "Tech-tarded"/Tech-challenged = CHECK (lol)
* Likes animals = Check (Well, I'm mostly a dog person than a cat person)
* Wears glasses = CHECK
* Likes the sky (or clouds?)/flying = check

Hmm, what else? That sticks out of my mind the most. She's slightly like Tsunade too (lol), drinks beer and plays the lottery (lol).

Kim Jong-il (and TruTv)
The former leader of North Korea, Kim Jon-Il, has passed away and there's trouble about succession. But I can't help but mention this funny thing from Twitter. I've been watching TruTv lately, and there's a twitter account for the show "Worlds Dumbest" that twit articles about people doing dumb so. SO, when Jong-Il died, WD tweets that people THOUGHT that rapper "Lil' Kim" died. So I replied, "He kinda does have a rapper's name".

Last is the following:
Music and Comedy Life: Amy Winehouse, Roger Williams, Patrice O'Neal
Ten years later: 9-11

Not sure where to start. Maybe I should end it.
I'll do another meme later (Thursday)
doggiedynasty: Doggie's crescent moon (Default)

Another year is here, for Ban and me.

And I still never posted a single photo of me on the net, much to the annoyance of some people.

Today is also WRIGHT BROTHERS DAY! When Orville and Wilbur set the record for having the first sustained and controlled heavier-than-air powered flight with their airplane. What a honor. Surely, it's just a coincidence that I like planes as much as I do.

December's an interesting month. Winter starts (U.S), but also my youngest sister's b-day was on the 7th, there's also Christmas, and my dog's b-day is 12/23 (Met her Jan 2001 ;) EDIT: Jan 2000.). Also, I can remember the attack of Pearl Harbor easily, but just saying it was "ten days ago from today" ~.~; Which happened 70 years ago!

About BLOG and me
I made this blog on Christmas, seven years ago. I am surprised I had it for this long.

I think changing my layout would be nice. May need to fix my Memories, make sure they're in order.

INTERESTS: Did some looking over with my profile's interests. I thought I had too many seiyuu names. For example, while I like Hideo Ishikawa, I rarely speak about him. I think I talk about Takayama Minami (and TWO-MIX) much more than him. I also had game titles such as 'Legend of Dragoon", which I haven't played in years and left the enjoyment way in the past. Also, anime favorites listed. Ton of character names like Piccolo, Samus, Sanosuke Sagara, etc.

I read about crime a lot, and both war and crime documentaries seem to really grab my interest.

2011: More me
Like I said in a previous entry, the start of the year started out peaceful, then I started exerting myself, then everybody got sick around the end of the year. Mother for the past few months has been having health trouble. It's like the dog is more healthier than anyone.

- Shared my Sonic the Hedgehog memories

- I run [ profile] katsuki_masako after some urging (and a dream?). Recently, She's been playing the new Monster Hunter 3G, and she gets lost and keeps burning her meat while cooking.

- I think I've learned how to be more patient, and more accepting about myself. In the future, I want to be more reliable. Maybe be a wife one day.

After many years, and right around midnight too, I once again beat BREATH OF FIRE 3! and its ending theme is just so beautiful. It's called "PURE AGAIN".

Video contains some spoiler art and gameplay footage. stupid Archmage

Here's a saxophone (?) instrumental:
doggiedynasty: Doggie's crescent moon (Default)
I got this from [ profile] xlumierex. Here's the directions, quote:

Comment to this post, and I will list five things I associate with you. They might make sense or they might be totally random. Then post that list, with your commentary, to your LJ (or just add a reply back to me). Other people (including me) can get lists from you, and the meme merrily perpetuates itself.

I think this is the second time I did this:

Here's the five Lumie gave me.

Five things that associate with me )

All done.
doggiedynasty: (120% Enthusiasm)
For my next Sonic memory, it's SONIC CD for the Mega/Sega CD, an attachment to the MegaDrive/Genesis. Here's a speedrun of of the entire game. Way back, I used to rent both the game and the Sega CD device. Then, later in life, I purchased the PC version of the same.

I wish my CD would still work but looks like I wore it out pretty bad. Not sure if it can download on this current PC as it is anyway.

Instead of playing the game, sometimes I would just put my game CD (PC version) in my karaoke box/radio (?) and just LISTEN to the SOUNDTRACK. Maybe that's why it got scratched so badly. I loved Sonic CD music!. Both the U.S Version tracks and the EU/Jpn tracks equally. It's a lot of fun.

Before I talk about the music a bit more, let's get to the gameplay.

It's typical 2-D Sonic: D-pad with jump buttons. You can hold up or down and press the jump button to burst forward at high speed from a standing point. Also, the running animation for Sonic's icon was different. Maybe something like the cartoon?

Here's another cool thing about Sonic CD: Time travel. You can go to the PAST or to the FUTURE depending on the posts you past. This gives you a BAD ENDING OR A GOOD ENDING.

There is a good future and a bad future, the latter being the usual unless you: Get the Time Stones OR destroy a couple of things (machines?) in the past version. Also, the Past and Future versions (good and bad) of each level has a different music track :) I was never good at getting a good Future, and especially not good at getting the Time Stones.

Getting the Time Stones are frustrating. Like the Chaos Emeralds, you had to go into a special stage. Under a time limit, you had to destroy UFOs but your targeting was not always the best and you reduced time by running in the water. GAH! If you disregard the stones, I think the game is comfortable to go through.

Favorite Levels? Hmmm...

I did like the first level, PalmTree Panic. Also, Stardust Speedway (Has a good name too). Stardust Speedway reflects its name very well. You run across what seems to be pipe-like roads and for a boss, you get to race. In Past Version Stardust Speedway, because it has like lights and gold pipes (like what you see for brass musical instruments), you hear fitting jazz music. :) I also liked WACKY WORKBENCH, also its music.

More on music, like I said, the U.S and Jpn/EU versions have mostly different tracks. In Japan, the OP「Sonic‐You Can Do Anything」 and the ED「Cosmic Eternity‐Believe in Yourself」 is sung by UTOKO Keiko. Weird, but entertaining. It slowly grew on me, and I soon found it to be positive.

In U.S, there is "SONIC BOOM". I heard it first and also liked it.


PALMTREE PANIC (Present) Very fitting for a tropical level.

Wacky Workbench (U.S, present)

Keiko Utoko | Cosmic Eternity‐Believe in Yourself

/\ Don't forget.


Nov. 22nd, 2011 11:15 pm
doggiedynasty: (Ha-ha-ha)
Just a short Tuesday update.

- FAMILY/HEALTH: Mom is doing great. She's a real trooper and is walking better. She's most likely leaving the hospital tomorrow. The family (including myself) has been spending time cleaning the house. Moms can turn you into little little children sometime.

As for me, I'm back to my "coughing habits". >< Well, both dad and I have bad coughs.

- SONIC MEMORIES: For Memory #6, I guess I'll talk about Sonic CD.

Ehh? What else? Nothing much eventful. I spent many days...being helpful and worrying I guess ;) Lots of cleaning too.

I need to watch the CNN debate again.
doggiedynasty: Doggie's crescent moon (Default)
Here's my 5th Sonic memory AND it is going to be about Sonic & Knuckles, which was developed in 1994 for Sega Mega Drive/Genesis. It uses the same sprites as its prequel, Sonic 3, and its game cartridge uses a "Lock-on system" that can attach with the Sonic 3 and Sonic 2 cartridges. Doing this makes Sonic 3 & Knuckles" (a full combo game of Sonic 3 and S & K) and Sonic 2 with Knuckles (it's what it says).

Here's a speedrun of of the entire game (Sonic 3 & Knuckles, all chaos and super emeralds).

While you can play Knuckles in Sonic 3's 2-Player mode only, you can player Knuckles throughout S&K's main game. Cool character; he is a slower (?) than Sonic, can't jump as high, but he makes up for it with his ability to break bricks and GLIDE and climb. Gliding was really fun. He also had a separate route compared to Sonic. Unless you attach Sonic 3 to the cartridge, you can't have Tails. S&K is mostly Solo.

There are new Bonus stages to collect rings and items: a gumball stage and a "gravity glowing sphere" stage. Am I missing one?

Favorite Stages? That's a hard one.

Also, S&K does NOT fail in the music department of course. You have Sandapolis with its stereotypical "Egyptian desert-like" (I don't know how else to explain it) theme; Flying Battery and Death Egg sounds fast-paced, cool, and dangerous at the same time; Sky Santuary sounds heroic and like you were launched high in the air (like Sonic 2's Sky chase, or maybe Wing Fortess?), and peaceful Hidden Place Zone.

When I hear the music of Mushroom Hill (first stage), I feel that it's perfect. Like you can really imagine large plants.

Lava Reef sounds great too. (Lava Reef by guitar)

Here's some bad memories:
- Flying Battery Zone falls
- Sandapolis Trauma: Ghosts in 2nd act.
- S&K still has the same darn "Collect the blue balls" Special stages for the emeralds. Difficult.

Here's a 3DS remix of Mushroom Hill

Apparently, Mushroom Hill is back in Sonic Generations ;)
doggiedynasty: (120% Enthusiasm)
Hello Saturday. SO far, I posted my recent impressions of MOTHER 3 and Cyber Formula, and as I promised here's another Sonic Memory.

For the forth memory, I had three former ideas: Sonic & Knuckles, Sonic CD, or a Game Gear game. I wanted to stay with console games and ultimately decided on SONIC SPINBALL. Maybe because it would take less time to type about.

Here's a TAS/speedrun of the entire game.

Sorry no photo. I used to own Sonic Spinball, and beaten it only once. Not only was SPINBALL unconventional in gameplay compared to the other Sonic games, it only had four stages AND it was a difficult game. I guess the difficulty made me determined to continue playing it and work on my mistakes IN SHOOTING ACCURACY! Or should I say "flipper accuracy"?

Sonic didn't have much places to run through, so his movement was dependable through the use of flippers, boosters, slides, etc. Flippers were frustrating, as were traps and collapsible BS. And you had to progress through the game by collecting Chaos Emerald. Sometimes three, sometimes five or six. Maybe it was six total. So you had to search and survive; luckily, no time limit.

SPINBALL also had a traumatic moment or two ;) IMO anyways. A robot snake that tries to eat you in the first level and an ugly boss in the second level is what I can recall.

Fourth/final level was some difficult @#*!. Maybe that's the trauma, the whole thing. and a volcano?

If there's something I actually loved about SPINBALL, it was ITS MUSIC. Once again, 16-bit Sonic (or 16-bit Sega period) gives off some of the most entertaining VG music I've ever heard.

Let's try Lava Powerhouse (2nd level)! I immediately liked it when I first heard it long ago.

Now that's what I call "rad".

doggiedynasty: Doggie's crescent moon (Default)
I'm going to keep this brief: My memories of SONIC THE HEDGEHOG 3.

I'll first start with the strange change of the opening theme (and a 3-D looking Sonic in the opening). Sonic's appearance (his icon) changed too. Also, there is the introduction of a new character, Knuckles The Echinda, who is a guardian of Floating Island.

Angel Island is the start level

Not much changes from the previous titles. Like Sonic 2, you go through two acts per stage and there is two player mode.

I DON'T LIKE THE SPECIAL STAGE! It would make me so nauseous and tensed up at the same time. You're set in a 3-D field to collect blue spheres. To get to the SS is that you had to find large rings in secret rooms. I wasn't fond of Sonic CD's special stage either.

Stages were fun too, from Carnival Night (even though I got stuck there for a while...) to Ice Cap. I enjoyed the tension you got from Sonic 2's Hill Top Zone, where there were earthquakes, so there was a similar tone of it in 3's Marble Garden. Marble Garden's also beautiful and has an interesting boss fight.

Music is superb too. That's something that would not wane. Sonic 3 also holds one of my favorite song tracks in the entire Sonic game series.


doggiedynasty: Doggie's crescent moon (Default)

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